Real Spain: mejorar la carga de texturas

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luis-fernandez
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Registrado: Octubre 25, 2005, 09:04
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Ubicación: Valladolid - Spain

Real Spain: mejorar la carga de texturas

Mensaje por luis-fernandez »

Hola...
Pego aquí algunas recomendaciones para mejorar la carga de texturas en Real Spain (FS2004) y así evitar las TBPs (Texturas Borrosas Progresivas):
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No marques "Texturas extendidas".
Para esconder las texturas verdes cuando no están activadas las texturas extendidas, modifica el fs9.cfg:
MAX_UNLIMITED_VIS=44000
Puedes probar distintos valores.
A menor valor, menor visibilidad lejana.
Cuidado que este valor se resetea cada vez que cambias algún parámetro en las configuraciones de pantalla del FS2004.
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To improve the reloading of textures it can be advisable to increase the TEXTURE_BANDWIDTH_MULT value in the [Display] section of the FS9.cfg.
Very high values can result in an enormous performance improvement.
This allows you to set almost all sliders fully to the right without getting large deviations in the frame rate (provided that the frame rate has been set to a reasonable value like 24).
With a high amount of AI traffic or in highly detailed scenery, however, the frame rate will drop considerably with those systems.

The optimum setting is highly depending upon your computer system, and therefore, the desired value has to be evaluated individually.
Some user will get the best results with a setting of 900, another with 1500.
As a baseline for your trials a value of 1200 is suggested.
The default value is 40.
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One of the best tweaks to eliminate blurred and fuzzy ground textures is to change a certain terrain value.
This function changes the line value of the TERRAIN_EXTENDED_RADIUS from 0.000000 auf 4.000000 within the [Terrain] section.
TERRAIN_DEFAULT_RADIUS=9.500000

Higher values, as sometimes published in forums, will not be processed by FS9.
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Más información:
http://www.pilotovirtual.net/2009/02/01 ... do-el-fs9/
AHS8553 Luis Fernández LEVD
Coordinador de Escenarios
Staff AirHispania
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